Description: When you reveal a green maneuver, you may perform a free barrel roll action.
In Stock: 0
Description: When a ship you have locked is attacking, you may choose 1 attack die. The attacker must reroll that die. You can aquire target locks on other friendly ships.
Description: You may have all 1 and 2 speed maneuvers as green maneuvers.
In Stock: -1
Description: After executing a green maneuver, you may recover 1 shield (up to your shield value).
In Stock: -2
Description: You cannot equip this upgrade if you already have a () upgrade icon or if your pilot skill value is 2 or lower.
In Stock: -7
Description: ACTION: Increase your agility value by 1 until the end of this game round.
Description: When you declare the target of your attack, if the defender is inside your firing arc, you may recieve 1 stress token to cause the defender to receive 1 stress token.
Description: Once per round, when attacking with a primary weapon, you may cancel 1 of your () results during the Modify Attack Dice step to assign 1 evade token to your ship.
Description: When you are hit by an attack and there are at least 3 uncanceled () results, you may choose and cancel those results until there are 2 remaining. For each result canceled in this way, receive 1 stress token.
In Stock: -6
Description: During the End phase, you may choose 1 of your faceup Damage cards with the SHIP trait and flip it facedown.
Description: ACTION: Roll 1 defense die. On a () or () result, discard 1 of your facedown Damage cards.
Description: After sending your target lock, roll 1 defense die. On a () result, immediately acquire a target lock on that same ship. You cannot spend this target lock during this attack.
In Stock: -4
Description: At the end of the Combat phase, you may spend 1 of your focus tokens to recover 1 shield (up to your shield value).
Description: Before you reveal your maneuver, you may discard this card to ignore obstacles until the end of the round.
Description: Once per round when defending, if you have a target lock on the attacker, you may spend the target lock to choose any or all attack dice. The attacker must reroll the chosen dice.
In Stock: -5
Description: ACTION: Choose an enemy ship at Range 1-2. If you are inside that ship's firing arc, you may acquire a target lock on that ship. Then you may perform a free boost action.
Description: After you execute a red maneuver, you may acquire a target lock.
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